
Flamme
The Enigmatic Founder
100
hp
12
atk
12
def
12
spd
Description
Flamme manipulates magical theories and sigils, disrupting opponents while building towards a hidden, powerful pinnacle.
Founder of Humanity's Magic
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
*Pinnacle of Humanity's Magic*: Priority+100. ATK+**100** DEF+**100** SPD+**100**. Deal **100** DMG.
All-Knowing
Flamme's Deck

Foundation of Humanity's Magic
This card's effect changes based on how many Theory cards you have played.

Incantation: Field of Flowers
Heal 5.00 HP. At the next 3 turns' ends, heal 3.00 HP.

Millenium Barrier
HP-15. DEF+5.00 and SPD+5.00 for 5 turns. If Theory of Irreversibilty is active, all opponent's stat increases are set to 0. While active, heal 3.00HP at each turn's end.

Thousand Year Sanctuary
HP-15. Opp's ATK-5.00 and SPD-5.00. If Theory of Balance is active, the turn count stops increasing. While active, heal 3.00HP at each turn's end.

Tree of Life
Heal 10.00 HP. For the next 7 turns, roll an additional dice during card activation phase. If Theory of Prescience is active, this roll of dice will always be 5.

Flamme's Note
HP+6.00. Heal an additional 4.00HP if Theory of Soul is active. Discard a random card. If there is no Theory card in your deck, draw 1 card. Otherwise, add a random Theory card to your hand.

Primitive Defensive Technique
Priority+2. TrueDEF+20.00 for 1 turn.

Theory of Irreversibility
All ATK/DEF/SPD changes for both players are halved. Remove this card from the deck once it is used.

Theory of Balance
The Empower level for all card is now equal to the Turn Count. Remove this card from the deck once it is used.

Theory of Prescience
The roll of the first 4 dices for both players for which cards are active for any given turn will always be 0, 1, 2, 3. Remove this card from the deck once it is used.

Theory of Soul
Both players swap their own active and discard piles. Remove this card from the deck once it is used.